Hi, I’m Marguerite, a 3d artist specializing in lighting.
I’m based in Malmö, Sweden and have worked in the film and game industries for almost a decade. I’ve had the chance to work on a wide variety of projects, ranging from VFX packed action films to cute, colorful feature animated movies. In 2021, I pivoted to games as I felt this was the perfect challenge to both widen my horizons and deepen my knowledge. I’m currently working a a Lighting artist at Sharkmob.
It was an exciting time to join because things were starting to evolve rapidly from a mostly static approach to real time lighting. I’m grateful that I get to do a job that combines my love of beautiful, eye catching, story-rich imagery and my endless curiosity. Feel free to drop me a message, tell me about your projects and if I can help.